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I saw this cool thing today by @lilsugsy
twitter.com/lilsugsy/statu…
And I tried to do somthing similar using threejs
@bruno_simon
#threejs #bloom
#threejsJourney #webGL pic.twitter.com/ONGfznacOn
#threejs #interactive popping soap bubble with custom #webgl shaders available here: is.gd/o6gIVi #genuary #genuary23 #javascript #creativecoding #glsl #threejsJourney pic.twitter.com/gyw1M6PB49
New chapter. Greeting to our team for this amazing update
#webgl #threejs #interactive #threejsJourney #React pic.twitter.com/ISi2UzNvsH
I decided to learn about @threejs and blender to push up my abilities as Creative Frontend Dev. Here is a sneak peek of a WIP project. 😎
Thanks to @bruno_simon for sharing your knowledge through threejsjourney.com, you rock🤟
#threejs #webgl #threejsJourney pic.twitter.com/tRvpVDMmXp
#webgl vertex interactions with #threejs appears to be much easier than I could guess :D #glsl #threejsJourney pic.twitter.com/pyfXDr2EM1
Portal Scene made with Blender and React Three Fiber, had some fun with the shaders to create a hover effect! 🧙🪲
Ready for the next projects with #threejsJourney and @bruno_simon pic.twitter.com/WhWSWW0FVX
#threejs music player with custom #glsl #shaders inspired by stunning @bizar_ro #creativecoding #typography #art.
Live: is.gd/TFnu3h
#threejsJourney pic.twitter.com/JkWN9SwdbE
@sihing_guppy @threejs It's a good idea if we have a circle island, but what if we have more complex model like this ? #threejsJourney #threejs #glsl #foam pic.twitter.com/ERHQxnC9gF
r3f-car-omega.vercel.app
Premier vrai projet de test (WIP) après le cours #threejsJourney de @bruno_simon
#react #fiber #drei #cannon pic.twitter.com/oLlUeaIlEV
Update 1.1.0 🥳
You can visit our office in VR 😎
👇 We are waiting for you! 👇
au-floor.vercel.app
#threejs #3d #office #vuejs #js #Blender3d #blender #VRGaming #VR #Oculus #OculusQuest2 #threejsJourney @Andersonmancini @bruno_simon pic.twitter.com/dmeHook0JW
What do you think about VR in website? 🤔
We are testing adding VR to our app! 😎
au-floor.vercel.app 👈
#threejsJourney #threejs #webxr #vr #webVR #OculusQuest2 #Oculus #vuejs #js pic.twitter.com/zjwJ6fj6A8
400k+ FBO-powered particles running at 60FPS with a bit of Perlin noise ✨
Live: bit.ly/3W0YjlY
Based on many implementations of GPGPU I created my version of a simple particle engine using two swapping render targets
#threejsJourney #glsl pic.twitter.com/gYLEWuqJ6J